Wiki · Move Dex
Every move in the game, with the exact chance for any secondary effect.
Power — = status move (no direct damage); * = special-damage move whose power varies or isn't a flat number. High-critical-hit moves: Karate Chop, Stone Edge, Razor Leaf, Crabhammer, Slash, Night Slash.
| # | Move | Type | Category | Power | Acc | PP | TM/HM | Effect | Notes |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Spiral Beam | NOR | Special | 90 | 100% | 15 | |||
| 2 | Karate Chop | FIG | Physical | 50 | 100% | 30 | retyped Normal → Fighting; high crit ratio | ||
| 3 | Vacuum Wave | FIG | Special | 40 | 100% | 35 | |||
| 4 | Aura Sphere | FIG | Special | 90 | 100% | 15 | TM17 | ||
| 5 | Force Palm | FIG | Special | 60 | 100% | 25 | 10% chance to paralyze the target. | ||
| 6 | Pay Day | NOR | Physical | 40 | 100% | 20 | TM16 | Scatters coins (trainer battles only). | |
| 7 | Fire Punch | FIR | Physical | 90 | 100% | 15 | 10% chance to burn the target. | ||
| 8 | Ice Punch | ICE | Physical | 90 | 100% | 15 | 10% chance to freeze the target. | ||
| 9 | Thunderpunch | ELE | Physical | 90 | 100% | 15 | 10% chance to paralyze the target. | ||
| 10 | Focus Blast | FIG | Special | 120 | 85% | 5 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | ||
| 11 | Air Cutter | FLY | Special | 60 | 100% | 25 | |||
| 12 | Air Slash | FLY | Special | 90 | 100% | 15 | TM02 | 10% chance to flinch the target. | |
| 13 | Razor Wind | NOR | Special | 40 | 100% | 30 | |||
| 14 | Swords Dance | NOR | Status | — | 100% | 30 | TM03 | Raises the user's Attack by 2 stages. | |
| 15 | Cut | NOR | Physical | 50 | 100% | 30 | HM01 | ||
| 16 | Gust | FLY | Special | 40 | 100% | 35 | retyped Normal → Flying | ||
| 17 | Wing Attack | FLY | Physical | 60 | 100% | 25 | |||
| 18 | Whirlwind | NOR | Status | — | 85% | 20 | Forces the target to switch out, or lets the user swap out/flee. | ||
| 19 | Fly | FLY | Physical | 120 | 85% | 10 | HM02 | ||
| 20 | Hurricane | FLY | Special | 120 | 85% | 5 | 10% chance to confuse the target. | ||
| 21 | Cross Poison | POI | Physical | 65 | 100% | 25 | 20% chance to poison the target. | ||
| 22 | Vine Whip | GRS | Physical | 45 | 100% | 30 | |||
| 23 | Poison Jab | POI | Physical | 90 | 100% | 15 | |||
| 24 | Gunk Shot | POI | Physical | 120 | 85% | 5 | 40% chance to poison the target. | ||
| 25 | Sludge Bomb | POI | Special | 90 | 100% | 15 | TM01 | 20% chance to poison the target. | |
| 26 | Sludge Wave | POI | Special | 120 | 85% | 5 | 20% chance to poison the target. | ||
| 27 | Bulldoze | GRD | Physical | 60 | 100% | 25 | 33% chance to lower the target's Speed by 1 stage. | ||
| 28 | Sand-Attack | GRD | Status | — | 100% | 15 | Lowers the target's accuracy by 1 stage. | retyped Normal → Ground | |
| 29 | Headbutt | NOR | Physical | 65 | 100% | 25 | 30% chance to flinch the target. | ||
| 30 | Mud-Slap | GRD | Special | 40 | 100% | 35 | |||
| 31 | Mud Bomb | GRD | Special | 65 | 100% | 20 | 33% chance to lower the target's Defense by 1 stage. | ||
| 32 | Earth Power | GRD | Special | 90 | 100% | 15 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | ||
| 33 | Tackle | NOR | Physical | 40 | 100% | 35 | |||
| 34 | Stone Edge | RCK | Physical | 90 | 100% | 15 | TM07 | high crit ratio | |
| 35 | Head Smash | RCK | Physical | 120 | 85% | 5 | User takes recoil damage equal to a portion of the damage dealt. | ||
| 36 | Rock Blast | RCK | Special | 45 | 100% | 30 | |||
| 37 | Ancientpower | RCK | Special | 60 | 100% | 25 | |||
| 38 | Double-Edge | NOR | Physical | 120 | 85% | 10 | TM10 | User takes recoil damage equal to a portion of the damage dealt. | |
| 39 | Tail Whip | NOR | Status | — | 100% | 30 | Lowers the target's Defense by 1 stage. | ||
| 40 | Poison Sting | POI | Physical | 40 | 100% | 35 | |||
| 41 | Power Gem | RCK | Special | 90 | 100% | 15 | |||
| 42 | Meteor Beam | RCK | Special | 120 | 85% | 5 | |||
| 43 | Leer | NOR | Status | — | 100% | 30 | Lowers the target's Defense by 1 stage. | ||
| 44 | Bite | DRK | Physical | 60 | 100% | 25 | 10% chance to flinch the target. | retyped Normal → Dark | |
| 45 | Growl | SND | Status | — | 100% | 40 | Lowers the target's Attack by 1 stage. | retyped Normal → Sound | |
| 46 | Roar | SND | Status | — | 100% | 20 | Forces the target to switch out, or lets the user swap out/flee. | retyped Normal → Sound | |
| 47 | Sing | SND | Status | — | 55% | 15 | Puts the target to sleep. | retyped Normal → Sound | |
| 48 | Supersonic | SND | Status | — | 55% | 20 | Confuses the target. | retyped Normal → Sound | |
| 49 | Sonicboom | SND | Special | 40 | 100% | 30 | retyped Normal → Sound | ||
| 50 | Disable | NOR | Status | — | 55% | 20 | Disables one of the target's known moves for several turns. | ||
| 51 | Acid | POI | Special | 40 | 100% | 30 | |||
| 52 | Ember | FIR | Special | 40 | 100% | 30 | |||
| 53 | Flamethrower | FIR | Special | 90 | 100% | 15 | TM20 | 10% chance to burn the target. | |
| 54 | Mist | ICE | Status | — | 100% | 30 | Protects the user's stats from being lowered for 5 turns. | ||
| 55 | Water Gun | WTR | Special | 40 | 100% | 30 | |||
| 56 | Hydro Pump | WTR | Special | 120 | 85% | 5 | |||
| 57 | Surf | WTR | Special | 90 | 100% | 15 | HM03 | ||
| 58 | Ice Beam | ICE | Special | 90 | 100% | 15 | TM13 | 10% chance to freeze the target. | |
| 59 | Blizzard | ICE | Special | 120 | 85% | 5 | TM14 | 10% chance to freeze the target. | |
| 60 | Psybeam | PSY | Special | 65 | 100% | 20 | 10% chance to confuse the target. | ||
| 61 | Bubblebeam | WTR | Special | 65 | 100% | 20 | TM11 | 33% chance to lower the target's Speed by 1 stage. | |
| 62 | Aurora Beam | LGT | Special | 65 | 100% | 20 | 33% chance to lower the target's Attack by 1 stage. | retyped Ice → Light | |
| 63 | Hyper Beam | NOR | Special | 120 | 85% | 5 | TM15 | ||
| 64 | Peck | FLY | Physical | 40 | 100% | 35 | |||
| 65 | Drill Peck | FLY | Physical | 90 | 100% | 15 | |||
| 66 | Submission | FIG | Physical | 120 | 85% | 10 | User takes recoil damage equal to a portion of the damage dealt. | ||
| 67 | Low Kick | FIG | Physical | 60 | 100% | 25 | 30% chance to flinch the target. | ||
| 68 | Counter | FIG | Physical | * | 100% | 20 | TM18 | now counters any physical move (was Normal/Fighting only) | |
| 69 | Seismic Toss | FIG | Physical | * | 100% | 20 | TM19 | Deals fixed/level-based damage, independent of Attack or Sp. Atk. | |
| 70 | Strength | NOR | Physical | 90 | 100% | 15 | HM04 | ||
| 71 | Fury Cutter | BUG | Physical | 40 | 100% | 35 | |||
| 72 | Mega Drain | GRS | Special | 60 | 100% | 15 | TM21 | User recovers HP equal to half the damage dealt. | |
| 73 | Leech Seed | GRS | Status | — | 90% | 10 | Saps HP from the target to the user each turn. | ||
| 74 | Growth | NOR | Status | — | 100% | 40 | Raises the user's Sp. Atk/Sp. Def by 1 stage. | ||
| 75 | Razor Leaf | GRS | Physical | 60 | 100% | 25 | high crit ratio | ||
| 76 | Solarbeam | GRS | Special | 120 | 85% | 5 | TM22 | ||
| 77 | Poisonpowder | POI | Status | — | 75% | 35 | Poisons the target. | ||
| 78 | Stun Spore | GRS | Status | — | 75% | 30 | Paralyzes the target. | ||
| 79 | Sleep Powder | GRS | Status | — | 75% | 15 | Puts the target to sleep. | ||
| 80 | X-Scissor | BUG | Physical | 90 | 100% | 15 | TM40 | ||
| 81 | String Shot | BUG | Status | — | 95% | 40 | Lowers the target's Speed by 1 stage. | ||
| 82 | Megahorn | BUG | Physical | 120 | 85% | 5 | |||
| 83 | Infestation | BUG | Special | 40 | 100% | 35 | |||
| 84 | Thundershock | ELE | Special | 40 | 100% | 30 | |||
| 85 | Thunderbolt | ELE | Special | 90 | 100% | 15 | TM24 | 10% chance to paralyze the target. | |
| 86 | Thunder Wave | ELE | Status | — | 100% | 20 | TM45 | Paralyzes the target. | |
| 87 | Thunder | ELE | Special | 120 | 85% | 5 | TM25 | 10% chance to paralyze the target. | |
| 88 | Rock Throw | RCK | Physical | 45 | 100% | 30 | |||
| 89 | Earthquake | GRD | Physical | 90 | 100% | 15 | TM26 | ||
| 90 | Fissure | GRD | Special | 120 | 85% | 5 | TM27 | ||
| 91 | Dig | GRD | Physical | 120 | 85% | 10 | TM28 | ||
| 92 | Toxic | POI | Status | — | 85% | 10 | TM06 | Poisons the target. | |
| 93 | Confusion | PSY | Special | 50 | 100% | 30 | |||
| 94 | Psychic | PSY | Special | 90 | 100% | 15 | TM29 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | side effect now lowers Sp. Def (was Special) |
| 95 | Hypnosis | PSY | Status | — | 60% | 20 | Puts the target to sleep. | ||
| 96 | Meditate | PSY | Status | — | 100% | 40 | Raises the user's Attack by 1 stage. | ||
| 97 | Agility | PSY | Status | — | 100% | 30 | Raises the user's Speed by 2 stages. | ||
| 98 | Quick Attack | NOR | Physical | 40 | 100% | 30 | |||
| 99 | Silver Wind | BUG | Special | 60 | 100% | 25 | |||
| 100 | Teleport | PSY | Status | — | 100% | 20 | Forces the target to switch out, or lets the user swap out/flee. | ||
| 101 | Night Shade | GHO | Special | * | 100% | 15 | Deals fixed/level-based damage, independent of Attack or Sp. Atk. | ||
| 102 | Mimic | NOR | Status | — | 100% | 10 | TM31 | Copies the target's last-used move. | |
| 103 | Screech | SND | Status | — | 85% | 40 | Lowers the target's Defense by 2 stages. | retyped Normal → Sound | |
| 104 | Double Team | NOR | Status | — | 100% | 15 | TM32 | Raises the user's evasion by 1 stage. | |
| 105 | Recover | NOR | Status | — | 100% | 20 | User restores its own HP. | ||
| 106 | Harden | NOR | Status | — | 100% | 30 | Raises the user's Defense by 1 stage. | ||
| 107 | Minimize | NOR | Status | — | 100% | 20 | Raises the user's evasion by 1 stage. | ||
| 108 | Smokescreen | NOR | Status | — | 100% | 20 | Lowers the target's accuracy by 1 stage. | ||
| 109 | Confuse Ray | GHO | Status | — | 100% | 10 | Confuses the target. | ||
| 110 | Withdraw | WTR | Status | — | 100% | 40 | Raises the user's Defense by 1 stage. | ||
| 111 | Defense Curl | NOR | Status | — | 100% | 40 | Raises the user's Defense by 1 stage. | ||
| 112 | Barrier | PSY | Status | — | 100% | 30 | Raises the user's Defense by 2 stages. | ||
| 113 | Light Screen | PSY | Status | — | 100% | 30 | TM46 | Halves incoming Special damage for 5 turns. | |
| 114 | Haze | ICE | Status | — | 100% | 30 | Resets every stat stage on the field to 0. | ||
| 115 | Reflect | PSY | Status | — | 100% | 20 | TM33 | Halves incoming Physical damage for 5 turns. | |
| 116 | Focus Energy | NOR | Status | — | 100% | 30 | Sharply raises the user's critical-hit rate. | ||
| 117 | Bug Buzz | BUG | Special | 90 | 100% | 15 | TM43 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | |
| 118 | Metronome | NOR | Status | — | 100% | 10 | TM35 | Uses a random move. | |
| 119 | Mirror Move | FLY | Status | — | 100% | 20 | Uses whichever move the target last used. | ||
| 120 | Locust Storm | BUG | Special | 120 | 85% | 5 | |||
| 121 | Astonish | GHO | Physical | 40 | 100% | 35 | |||
| 122 | Lick | GHO | Physical | 60 | 100% | 25 | 30% chance to paralyze the target. | ||
| 123 | Shadow Claw | GHO | Physical | 90 | 100% | 15 | |||
| 124 | Sludge | POI | Special | 65 | 100% | 20 | 40% chance to poison the target. | ||
| 125 | Bone Club | GRD | Physical | 45 | 100% | 30 | |||
| 126 | Fire Blast | FIR | Special | 120 | 85% | 5 | TM38 | 30% chance to burn the target. | |
| 127 | Waterfall | WTR | Physical | 90 | 100% | 15 | |||
| 128 | Shadow Force | GHO | Physical | 120 | 85% | 10 | |||
| 129 | Swift | LGT | Special | 60 | 100% | 20 | TM39 | Never misses. | retyped Normal → Light |
| 130 | Ominous Wind | GHO | Special | 40 | 100% | 30 | |||
| 131 | Hex | GHO | Special | 65 | 100% | 20 | |||
| 132 | Shadow Ball | GHO | Special | 90 | 100% | 15 | TM04 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | |
| 133 | Amnesia | PSY | Status | — | 100% | 20 | Raises the user's Sp. Atk/Sp. Def by 2 stages. | now raises Sp. Def (was Special) | |
| 134 | Kinesis | PSY | Status | — | 80% | 15 | Lowers the target's accuracy by 1 stage. | ||
| 135 | Softboiled | NOR | Status | — | 100% | 10 | TM41 | User restores its own HP. | |
| 136 | Hi Jump Kick | FIG | Physical | 90 | 100% | 15 | |||
| 137 | Glare | NOR | Status | — | 75% | 30 | Paralyzes the target. | ||
| 138 | Spirit Blast | GHO | Special | 120 | 85% | 5 | |||
| 139 | Poison Gas | POI | Status | — | 55% | 40 | Poisons the target. | ||
| 140 | Metal Claw | STL | Physical | 50 | 100% | 30 | |||
| 141 | Leech Life | BUG | Physical | 60 | 100% | 20 | User recovers HP equal to half the damage dealt. | ||
| 142 | Lovely Kiss | NOR | Status | — | 75% | 10 | Puts the target to sleep. | ||
| 143 | Iron Head | STL | Physical | 65 | 100% | 20 | 30% chance to flinch the target. | ||
| 144 | Transform | NOR | Status | — | 100% | 10 | User transforms into the target, copying its stats, types, and moves. | ||
| 145 | Meteor Mash | STL | Physical | 90 | 100% | 15 | |||
| 146 | Iron Tail | STL | Physical | 120 | 85% | 5 | TM23 | 33% chance to lower the target's Defense by 1 stage. | |
| 147 | Spore | GRS | Status | — | 100% | 15 | Puts the target to sleep. | ||
| 148 | Flash | LGT | Status | — | 70% | 20 | HM05 | Lowers the target's accuracy by 1 stage. | retyped Normal → Light |
| 149 | Metal Shard | STL | Special | 40 | 100% | 35 | |||
| 150 | Splash | NOR | Status | — | 100% | 40 | Does nothing. | ||
| 151 | Acid Armor | POI | Status | — | 100% | 40 | Raises the user's Defense by 2 stages. | ||
| 152 | Crabhammer | WTR | Physical | 120 | 85% | 5 | high crit ratio | ||
| 153 | Explosion | NOR | Physical | 170 | 100% | 5 | TM47 | User faints after attacking. | |
| 154 | Mirror Shot | STL | Special | 65 | 100% | 20 | |||
| 155 | Flash Cannon | STL | Special | 90 | 100% | 15 | TM36 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | |
| 156 | Rest | PSY | Status | — | 100% | 10 | TM44 | User restores its own HP. | |
| 157 | Rock Slide | RCK | Physical | 65 | 100% | 20 | TM48 | 30% chance to flinch the target. | |
| 158 | Steel Beam | STL | Special | 120 | 85% | 5 | User takes recoil damage equal to a portion of the damage dealt. | ||
| 159 | Sharpen | NOR | Status | — | 100% | 30 | Raises the user's Attack by 1 stage. | ||
| 160 | Conversion | NOR | Status | — | 100% | 30 | User becomes the type of one of its own moves. | ||
| 161 | Tri Attack | NOR | Special | 65 | 100% | 25 | TM49 | ||
| 162 | Flame Charge | FIR | Physical | 50 | 100% | 30 | |||
| 163 | Slash | NOR | Physical | 65 | 100% | 20 | high crit ratio | ||
| 164 | Substitute | NOR | Status | — | 100% | 10 | TM50 | User creates a decoy that absorbs hits until broken. | |
| 165 | Struggle | ??? | Physical | 50 | 100% | 10 | User takes recoil damage equal to a portion of the damage dealt. | retyped Normal → ??? (typeless; no STAB, hits Ghosts) | |
| 166 | Fire Fang | FIR | Physical | 65 | 100% | 20 | 10% chance to burn the target. | ||
| 167 | Flare Blitz | FIR | Physical | 120 | 85% | 10 | User takes recoil damage equal to a portion of the damage dealt. | ||
| 168 | Flame Burst | FIR | Special | 65 | 100% | 20 | 10% chance to burn the target. | ||
| 169 | Aqua Jet | WTR | Physical | 40 | 100% | 35 | |||
| 170 | Razor Shell | WTR | Physical | 65 | 100% | 20 | 33% chance to lower the target's Defense by 1 stage. | ||
| 171 | Leaf Blade | GRS | Physical | 90 | 100% | 15 | |||
| 172 | Wood Hammer | GRS | Physical | 120 | 85% | 10 | User takes recoil damage equal to a portion of the damage dealt. | ||
| 173 | Leafage | GRS | Special | 40 | 100% | 35 | |||
| 174 | Energy Ball | GRS | Special | 90 | 100% | 15 | TM09 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | |
| 175 | Nuzzle | ELE | Physical | 40 | 100% | 35 | |||
| 176 | Spark | ELE | Physical | 65 | 100% | 20 | 10% chance to paralyze the target. | ||
| 177 | Wild Charge | ELE | Physical | 120 | 85% | 10 | User takes recoil damage equal to a portion of the damage dealt. | ||
| 178 | Shock Wave | ELE | Special | 60 | 100% | 20 | TM30 | Never misses. | |
| 179 | Mind Spike | PSY | Physical | 40 | 100% | 35 | |||
| 180 | Psycho Cut | PSY | Physical | 65 | 100% | 20 | |||
| 181 | Zen Headbutt | PSY | Physical | 90 | 100% | 15 | 10% chance to flinch the target. | ||
| 182 | Mind Crush | PSY | Physical | 120 | 85% | 5 | |||
| 183 | Psycho Boost | PSY | Special | 120 | 85% | 5 | |||
| 184 | Ice Shard | ICE | Physical | 40 | 100% | 35 | |||
| 185 | Ice Fang | ICE | Physical | 65 | 100% | 20 | 10% chance to freeze the target. | ||
| 186 | Icicle Crash | ICE | Physical | 120 | 85% | 10 | 10% chance to flinch the target. | ||
| 187 | Powder Snow | ICE | Special | 40 | 100% | 35 | |||
| 188 | Icy Wind | ICE | Special | 60 | 100% | 20 | 33% chance to lower the target's Speed by 1 stage. | ||
| 189 | Dragon Tail | DRG | Physical | 45 | 100% | 30 | |||
| 190 | Dragon Claw | DRG | Physical | 65 | 100% | 20 | |||
| 191 | Dragon Rush | DRG | Physical | 90 | 100% | 15 | |||
| 192 | Outrage | DRG | Physical | 120 | 85% | 10 | User attacks for 2-3 turns in a row, then becomes confused. | ||
| 193 | Twister | DRG | Special | 40 | 100% | 30 | |||
| 194 | Dragonbreath | DRG | Special | 60 | 100% | 20 | 10% chance to paralyze the target. | ||
| 195 | Dragon Pulse | DRG | Special | 90 | 100% | 15 | TM42 | ||
| 196 | Draco Meteor | DRG | Special | 130 | 85% | 5 | |||
| 197 | Pursuit | DRK | Physical | 40 | 100% | 35 | |||
| 198 | Crunch | DRK | Physical | 90 | 100% | 15 | TM08 | 33% chance to lower the target's Defense by 1 stage. | |
| 199 | Night Slash | DRK | Physical | 120 | 85% | 10 | high crit ratio | ||
| 200 | Snarl | DRK | Special | 40 | 100% | 30 | |||
| 201 | Night Ray | DRK | Special | 65 | 100% | 20 | |||
| 202 | Dark Pulse | DRK | Special | 90 | 100% | 15 | TM34 | 10% chance to flinch the target. | |
| 203 | Dark Storm | DRK | Special | 120 | 85% | 5 | |||
| 204 | Pixie Strike | FAI | Physical | 40 | 100% | 35 | |||
| 205 | Spirit Break | FAI | Physical | 65 | 100% | 20 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | ||
| 206 | Play Rough | FAI | Physical | 90 | 100% | 15 | 33% chance to lower the target's Attack by 1 stage. | ||
| 207 | Star Smash | FAI | Physical | 120 | 85% | 5 | |||
| 208 | Fairy Wind | FAI | Special | 40 | 100% | 30 | |||
| 209 | Drain Kiss | FAI | Special | 60 | 100% | 20 | User recovers HP equal to half the damage dealt. | ||
| 210 | Dazzle Gleam | FAI | Special | 90 | 100% | 15 | TM05 | ||
| 211 | Moonblast | FAI | Special | 120 | 85% | 5 | 33% chance to lower the target's Sp. Atk/Sp. Def by 1 stage. | ||
| 212 | Echo Jab | SND | Physical | 40 | 100% | 35 | |||
| 213 | Sonic Slam | SND | Physical | 65 | 100% | 20 | 10% chance to flinch the target. | ||
| 214 | Echo Crash | SND | Physical | 90 | 100% | 15 | |||
| 215 | Sonic Smash | SND | Physical | 120 | 85% | 5 | |||
| 216 | Round | SND | Special | 60 | 100% | 25 | |||
| 217 | Hyper Voice | SND | Special | 90 | 100% | 15 | TM12 | ||
| 218 | Boomburst | SND | Special | 120 | 85% | 5 | |||
| 219 | Glow Punch | LGT | Physical | 40 | 100% | 35 | |||
| 220 | Flash Kick | LGT | Physical | 65 | 100% | 20 | |||
| 221 | Prism Blade | LGT | Physical | 90 | 100% | 15 | |||
| 222 | Nova Strike | LGT | Physical | 120 | 85% | 5 | |||
| 223 | Light Ray | LGT | Special | 40 | 100% | 30 | |||
| 224 | Photon Beam | LGT | Special | 90 | 100% | 15 | TM37 | ||
| 225 | Supernova | LGT | Special | 120 | 85% | 5 |